CONTROLS
PASSING
Drag from anywhere toward a spot and release to throw there (the line shows your throw, the ring turns yellow over a receiver).
Tap a receiver to throw to him with automatic lead. Keyboard: 1-5 = WR1, WR2, WR3, TE, RB.
Arrow keys / WASD move the QB; cross the line of scrimmage to scramble.
RUNNING
The ball carrier runs forward automatically. Hold the field above/below him (or arrows) to steer.
Tap or Space = JUKE (short dodge that makes tackles much harder; ~1s cooldown).
BREAK TACKLES
When a defender wraps you up you'll see TAP! TAP! - tap the screen (or mash Space) fast to fight free before the meter runs out. Stronger runners need fewer taps. Watch for diving tackles.
PLAYS
SHORT / DEEP PASS, PLAY ACTION (fake handoff pulls the linebackers up, then throw deep), RUN (inside), SWEEP (outside). Players with a ★ are superstars.
CLOCK & SCORING
A green arrow by the clock means it's running between plays. TIMEOUT stops it (3 per half, shown as bars under the score; you can also call them during the opponent's drive). In the last 2 minutes of a half, SPIKE stops the clock (costs a down) and KNEEL runs it.
After a touchdown choose KICK XP or GO FOR 2 (a live play from the 2). Tied after regulation? Overtime: both teams get the ball, then next score wins.
OTHER
Space / tap snaps the ball. 1-5 pick plays. L toggles all name labels. H toggles this help.
Tap anywhere to close.
Rotate your device to landscape for the best experience.